Publications
Found 42 results
Filters: Author is Isaac Kerlow
Earth Girl Volcano: characterizing and conveying volcanic hazard complexity in an interactive casual game of disaster preparedness and response. Geoscience Communication. 3:343–364.
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2020. Engaging Short Films on Earth Science for Mainstream Audiences. Critical Issues in Science, Technology and Society Studies, STS Conference 2016.
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2016. The Ratu River Expedition: A Case Study in Successful Outreach Using Film and Social Media. European Geosciences Union General Assembly (EGU) 2016.
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2016. The Ratu River Expedition: Earthquakes in Nepal. International Conference on Public Communication of Science and Technology (PCST) 2016.
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2016. Using Animation to Convey Natural Hazards and Anthropogenic Change (Accepted). European Geosciences Union General Assembly (EGU) 2016.
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2016. Communicating Tsunami Preparedness Through the Lessons Learned by Survivors. American Geophysical Union AGU 2015.
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2015. Earth Girl 2: A casual game of tsunami preparedness and survival skills.. Games for Change Europe 2015, Paris, France.
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2015. Earth Girl 2: Preparing for the Tsunami, Using Interactive Games for Effective Community Tsunami Preparedness.. Asia Oceania Geosciences Society (AOGS) 2015, Singapore.
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2015. THE EOS ART Projects: Six Art Projects Inspired by Earth Science.. American Geophysical Union AGU 2015, San Francisco, USA.
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2015. The EOS ART Projects: Six Projects Inspired by Earth Science. European Geosciences Union, EGU 2015, Vienna, Austria.
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2015. The EOS Knowledge Capsules: Very Short Films on Earth Science for Mainstream Audiences.. . European Geosciences Union, EGU 2015, Vienna, Austria.
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2015. The Merapi Interactive Project. American Geophysical Union AGU 2015, San Francisco, USA.
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2015. The Merapi Interactive Project: Offering a Fancy Cross-Disciplinary Scientific Understanding of Merapi Volcano to a Wide Audience. American Geophysical Union Fall Meeting.
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2015. Adapting Villager Tales to Mainstream Contemporary Storytelling. Festival of Animated Film Stuttgart ITFS 2014, Stuttgart, Germany.
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2014. Earth Girl 2: Learning and Perfecting Tsunami Preparedness with a Casual Strategy Game.. American Geophysical Union AGU 2014, San Francisco, USA,.
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2014. Earth Girl 2: Preparing for the Tsunami, a Strategy Casual Game.. International Conference on Public Communication of Science and Technology (PCST) 2014, Bahia, Brazil.
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2014. Knowledge Capsules on Earth Science: A High-Quality and Low-Budget Approach. International Conference on Public Communication of Science and Technology 2014.
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2014. Life After the Tsunami: A motivation to Learn about Earth Hazards. American Geophysical Union.
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2014. The Prototype of Earth Girl 2: Preparing for the Tsunami. FMX Conference/Games for Change Europe 2014.
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2014. Computer Games for Children in Natural Hazard Areas. Asia-Pacific Science, Technology and Society Network (APSTSN) Biennial Conference 2013.
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2013. Earth Girl: A Game of Awareness and Survival. FMX 2013/Games for Change Europe.
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2013. Indigenous Legends in the Context of Contemporary Storytelling. 20th Stuttgart International Festival of Animated Film; Symposium on Change and Continuity: Interdisciplinary Aspects of Animation, Comics and Literature.
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2013. Using Computer Games for Effective Awareness and Preparedness. Asia Oceania Geosciences Society (AOGS) 10th International Conference.
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2013. Earth Girl: A Multi-cultural Game about Natural Disaster Prevention and Resilience. Advances in Computer Entertainment.
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2012. Deconstructing Ten Shorts by Young Singaporean Filmmakers. Conference on Film and Cinema in Singapore.
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